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Category Archive for ‘Apple’ rss

iOS 4.0.1 Bar Analysis

Being the experimenting kind I took screenshots of my iPhone 4 status bar before and after updating the software/firmware to 4.0.1.

In the Unofficial Apple Testing Labs (which double as my house) I have my summer office in a “back room”. This is at the back of my house due to lesser temperatures. So I was able to test a high db as well as a low db scenario. Note that this is regular GSM/EDGE connections, I don’t get 3G where I live.

The “Death Grip” was performed by cupping the left hand around the bottom of the phone making sure to touch the black strip with the base of my thumb.

You can actually feel how much stronger the reception is with fewer bars. See how much larger they are? 🙂

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iPhone 4 Landing in Austria

It’s one of these days there the arrival of a new and shiny Apple toy is diminishing productivity to zero. My iPhone 4 arrived at lunchtime and so I spent my afternoon unboxing and setting up my new iDevice.

I had purchased a black 32 GB iPhone 4 on Apple’s UK store. The kingdom is a tier 1 country which got it at the same time as the US. What’s also great is that the empire’s Apple online store sells the variant without SIM-lock. A necessity if you want to be able to use the iPhone 4 as a phone in your home cellular network. Since I ordered Apple added this paragraph to clarify this:

When you purchase your iPhone from the Apple Online Store, you’ll get it SIM-free. So you can sign up for service with the carrier of your choice and change your carrier at any time

My friend Michael Kaye in London purchased the phone for me (32 GB for 599 GBP) and shipped it via parcel service to Austria. This cost me another 60 pounds, but I had insurance and tracking. The latter was kind of weird, because the original carrier Parcelforce handed off the package to FedEx and so I got incomplete and somewhat strange tracking info. But fortunately it turned out fine.

I’m unboxing the iPhone after the back, check out my YouTube video!

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SteveNote (Quasi) Live

Like every good follower I shall be glued to my big iMac to listen read the latest news from Steve Jobs when he takes the stage at the WWDC 2010 keynote. Somebody called my a “FanBoi”. But I’d rather be a FanBoy than a Fan of a Boygroup. 😉

Apple is always extremely protective of their resources. So they just won’t exert any efforts in streaming the event but rather post a stream a couple of hours later on apple.com and add it to the Apple Keynotes Podcast even a few hours after that. But that does not mean that you have to wait for the info. The web is your friend.

UPDATE: Send me your Skype name. We’ve established a skype chat channel and there’s already a lively conversation in progress.

Here are some sites that have a proven track record (for me) of relaying what’s going on. I will plaster my 27″ iMac and my 15″ MacBook Pro with these.

  • Engadget live – Great Live Blog with Photos
  • Gizmodo Live – Usually head to head with Engadget on the frequency of updates and photos
  • TWIT Live – Leo Laporte is broadcasting live and if there’s any live video or audio then he’ll get it
  • MacRumors.com Live – they formatted their live bloggingsite ideally for iPhone/iPad

Other Liveblogs (as recommended by Gizmodo) to take your pick from: gdgt, Ars Technica, Wired, Technologizer,NYT, Mac Life, and Apple Insider.

I won’t be making an effort to relay the info, because so many other people are doing that. But I’ll be making notes as to which things are of especial interest and importance to us iPhone developers.

Candid Steve Jobs at D8

Steve Jobs is one of the most interesting guests of Malt Mossberg at his All Things Digital D8 Conference. There is a summary of his Q&A session available, but the most interesting parts are the videos they posted. I compiled them into one overview here so that you don’t have to search for them and provided a summary for each.

iPhone

Steve had the idea for a tablet without keyboard first and ordered his engineers to develop a glass multi-touch display. When they came back to him and showed him the inertial scrolling and rubberbanding he got the inspiration to do a phone first. So they shelved the iPad and later “when they got their wind back” returned to it and used what they learned on the iPhone.


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Apple Q1 2010 Conference Call Summary

These are my notes for a quick summary of what was interesting for us iPhone Developers.

iPhone Sales

  • over 8.7 Million iPhones sold in Quarter
  • = Company Record
  • = 100% increase over prior December quarter
  • 17 new carriers
  • iPhone now in 68 countries

Apple generally focussed on cash generation and “short dated high quality investments”.

New Accounting Principles applied retroactively: No longer revenue/cost deferred for future updates. Apple has a tax rate of about 29%.

Apple very satisfied with their “New Product” Pipeline. 33% Mac Growth Rate (= 2 times the market) “very confident about the pipeline”

Q&A

What are their feelings on having a single carrier in the US?

AT&T is a “great partner”, worked with them since well before iPhone. “Some issues in a few cities”, AT&T has “detailed plans to address these”

Development of prices

  • higher component prices environment (DRAM, other components overcapacity depleted)
  • seasonal decline in revenue
  • US dollar strengthened

App Review Process Problems

Important to keep perspective: 100.000 apps, 90% apps approved within 14 days. Make sure it protected consumer privacy, children. Porn rejected outright. Rejections are mostly bugs. Noise higher than reality.

About future products

“Stay Tuned.”

“Wouldn’t want to take away your joy of surprise on Wednesday.”

App Store

Way ahead of competitors. Dwarfing them.

Lala, Quattro Acquisitions:

Offer seamless way for app developers to make more money, for technology and talent.

About relationship with Google

“We work with Google work with in some areas, compete in others. Mobile Ads in infancy. We’ll see where that takes us.”

Education

“We really understand teaching and learning and student achievement at a very deep level. And I think we’re the only technology company that really gets it. We sell a lot more than just boxes as many other people do. I think we are staying very focussed on that market.”

iSlate Videos

It’s just 10 days before an (unconfirmed) Apple event where most of the IT world expects for Apple to announce a new form factor. I have to admit, the fascination has also gripped me and so I’ve compiled the best YouTube videos for your viewing pleasure. All interspersed with a couple of the best links where I found these things.

From still images to videos, Dean Johnson has a post Breathing Life into Apple’s Tablet

Let’s begin with a funny spoof: The iSlate if it would have been invented 2010 BC.

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Waiting for Daily Reports

A developer based in the USA would probably never have to wait for the previous day’s sales report. But the iPhone app selling business being a global operation all EMEA and even more so APAC countries have to wait for a while until they can see how they are doing. That’s why I started to collect data on when a daily sales report usually becomes available so that I might be able to see a pattern or draw any interesting conclusions from that.

You might remember that I added anonymous availability reporting to MyAppSales 1.0.10. This way whenever a new report is encountered I am able to send out a push notification and automatically post it to the MyAppSales Twitter feed. The theory was that Apple would not make daily reports available at different times around the globe, but just have a single database that treats all developers the same. After a couple of days testing this hypothesis it was proven correct. In the beginning I was often myself the first person to see a report and thus trigger the notification. But very soon it started to happen that colleagues started to consistently beat me to the punch, be it either because they where more eager to get the report or just because the number of people with newer versions of MyAppSales exploded as I added more and more compelling features.

Now after 2 months Thomas Bonnin (thanks!) suggested to do an analysis, so I created a CSV file for the daily availability times for the past 2 months and Thomas kindly created these two charts from it. Bear in mind that the detection granularity grew over time, so at the beginning of this report the actual availability times might have been actually a bit lower.

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Forbidden Fruit in Apple's APIs

Apple appears to be cracking down on apps these days which are not sticking to the SDK agreement when it comes to using undocumented (read “private”) APIs. I’m attempting to make a list here, so if you have received the usual slap on the wrist for actually using one of the undocumented “features” to make it easier on yourself then please let me know so that I can add it here.

The problem with these undocumented API calls is that up until now Apple did not seem to uniformly care if they where to be found in submitted apps. But lately the reviewers seem to have gotten a static analyzer into their hands. With the help of which they can dump all the method names in your app so they will see if you are naughty or nice.

The official statement is that Apple is working on making more and more undocumented API public. They claim that those APIs are not properly tested and will probably change between OS versions thus breaking apps that rely on them. We’ll see if some of these following methods will eventually really become public.

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I predict: No Mac Tablet before Summer 2010

In his recent article The Apple Tablet OS & User Experience Mike Rundle speculated on several scenarios regarding which OS and UI to expect from any coming Mac Tablet. It’s an interesting read. Now there are a couple of things that are absent from public discussion which I am trying to shed some light on.

iPhoneOS is actually a branch of MacOS which is basically an open source OS based on BSD plus many Apple-specific additions like the proprietary Window manager. This was said multiple times by Apple employees in passing. Apple is working very actively to reintegrate “learnings” and also iphone custom code they needed to specially create for handling multi-touch back into the MacOS version that’s to come after Snow Leopard. Touch is only one thing, another thing thats still missing from CoreOS is the advanced power saving techniques that make the iPhone work a whole day. An absolutely essential thing if you don’t wont to recharge your tablet every 3 hours.

Then there is the matter of chips. The mobile parts all rely on ARM and even the chip company that was acquired by Apple probably will license ARM cpu designs and build them. Intel seems to just not cut it in terms of battery endurance versus processing power. Intel begs to differ, but Apple seems to have set it’s sights on using ARM as the main platform for all their mobile devices. The current MacOS can only be built for Intel, support for PowerPC has been discontinued for 10.6.

I think what’s happening right now inside Apple is this: They are trying to achieve what Microsoft has abandoned eons ago: a unified CoreOS which can be built for a variety of cpus. One possible reason besides the platform’s age might be to free up manpower to work on ARM being the second possible build platform for CoreOS. Apple might also drive a dual strategy and choose whatever chip platform has the most endurance for the needed performance at the time of manufacture. With a unified OS they could switch CPUs at a whim and thus can get better prices for their CPUs.

This will be also the platform to power the iPad. Apple will not compromise on the technology just to make it compatible with current generation binaries. Though most likely in a future version of XCode you will just have to change the build platform so that you can rebuild your iphone app for the ipad. And in some circumstances you’ll have to rearrange the UI elements and resize static images where used. So I guess a month in lead time should be sufficient for most app developers to get a couple of their apps rebuilt.

It will still be Objective-C though…

The most important question is which strategy would make Apple more money: an open OS for which anyone can write and sell apps. Or the iphone strategy where they make 30% on each sale. Clearly the latter has proven to be an enormous boon for Apple. So why should they change it? It is very likely that iTunes for Macs will get a Mac app store at the same time that a iPad section opens on it because both will you will be able to purchase CoreOS apps (Apple hopes also to sell much more games this way) via iTunes.

Actually I don’t think we will see the iPad shipping at the beginning of 2010 as some sites predict. It might be technically “done” already, but the OS is still missing. If Apple continues their recent pattern then we can expect Mac OS X v10.7 “COREpard” in Summer 2010. That will be the time when we will see the iPhone 4G being released as well as the iPad.

In any case we developers can look forward with anticipation of added profits from additional platforms and being able to sell almost identical content several times: for iPhone, iPod, iPad and Mac.

Developing iPhone Apps on Snow Leopard

I was quite looking forward to getting a chance to improve my already quite satisfying Mac experience to the latest iteration of the operating system. Having bought my new MacBook Pro after Juni, I was elegible for an extra cheap upgrade. So I filled in my serial number and got promised a delivery about a week afterwards. But not being the patient type I figured it would not be a sin to borrow a friend’s DVD and install the new cat. Hey, I own a license, who cares which media I’m using?

Installation was as painless as can be. You pop in the DVD while your Mac is running, click a couple of times and then you wait. After 20% there is a first reboot, then you wait, all together roughly 40 minutes. At first you don’t see any new stuff, except the same welcome Animation playing in a Window instead of full screen. But then you start to see little things. Many little things, in fact enough to warrant a 23-page in- depth technical review on Ars Technica which is great bedside reading making you dream nicely about your invigorated Mac.

I was excited to install the new Xcode 3.2 from the “Optional Installs” folder on the DVD, then I downloaded and installed the latest iPhone 3.1 SDK for Snow Leopard which in contrast to Leopard is just the SDKs and now Xcode. The Leopard version contains Xcode 3.1.4, which for strange reasons does kind of run, but is “not officially supported by Apple to run on Snow Leopard”. Still, I will show you how you CAN compile against a 2.x SDK. After that I will show you Apple really wants you to do, but leaves it up to SDK diggers to tell the public.

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